[DataViz] - Piechart2Val

10 pretentious opinions
[DataViz] - Piechart2Val
Text Latest Grasshopper tooling experiment for data visualization. The script streams two sets of values (or more if desired) from an Excel spreadsheet via gHowl and maps data normalized on a two-dimensional piechart. First column values are distributed normalized along the inner chart to show ratios of the set. Additionally, the outer extrusion maps the second column normalized to a malleable minimum and maximum offset. Grab the GH definition and Excel sample file here and feel free to give me feedback in comments.




Note: this definition has been found to work with Grasshopper v0.80065 and gHowl r50 with the included OpenXMLSDK 2.0.

[Featured] - ZA11 Pavilion

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[Featured] - ZA11 Pavilion
Text During the last months we had a great response to our ZA11 Pavilion project which resulted from the CLJ02 workshop. For this exciting experience we would like to thank all supporters and interested individuals. The cherry on top will most probably be the feature in a book which is in editorial phase right now. Stay tuned!

[P5] - aggregation

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[P5] - aggregation
Text Further experiments in Processing are making me happy. For the design exercise of a random coat hook structure I started to investigate in pseudo diffuse limited aggregation. In contrast to the laws of physics in natural processes I attempt to set rule-based behavior according to the demands on the hooks such as branching distance and iterations etc. Again massive thanks to Dimitrie Stefanescu for technical guidance. Furthermore, I implemented the control P5 library for GUI and further customized it. Optimized? Haha sure!




[P5] - swarming

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[P5] - swarming

Text Recent small-scale assignments allowed me finally to get my head wrapped around some Processing exercises. Fortunately I had the chance to participate in an workshop tutored by Dimitrie Stefanescu at the Hyperbody studio at TU Delft. During the 4 days of intensive sessions we were introduced to the basic features of the programming environment of p5, plus the way too pretentious goal to set up a self-organized multi-agent system in 3D. Well, Dimi did a great job and borrowed us his brain cells - at the end everyone had a stable sketch running with code written by themselves. Here is the outcome: boids in action.


[CLJ02] - ZA11 Pavilion

2 pretentious opinions
[CLJ02] - ZA11 Pavilion
Type Temporary Pavilion
Location Cluj | Romania
Stage Completed
Date 4th - 7th May 2011
Design Dimitire StefanescuPatrick BedarfBogdan Hambasan

Intro The project started out as an ambitious student-powered endeavor to design and fabricate at a 1:1 scale the flagship pavilion for the ZA11 Speaking Architecture event in Cluj, Romania. While at the same time integrating into its historically-charged context, the design (which was elaborated to a concept stage during a week-long workshop) boasts a strong representational power which was much needed in order to fulfill its main goal: attracting passers-by to the event. At the same time, the object, through its tectonic characteristics, tries to make legible the new ontology which is slowly defined by computational architecture and thus becomes a showcase for the design processes empowered by digital tools.

Process The design was elaborated during a week-long parametric design workshop (CLJ02) specifically geared towards its production which, in theory, was seen as a continuation of the previous event (CLJ01: Parametric Desing Workshop, organized by Ionut Anton and Dimitrie Stefanescu). We were faced with the harsh requirements of creating an actually working design with just the material and tools available from sponsors (over which we hardly had any choice) while at the same time fitting costs inside a budget dwarfed by its expectations. Subsequently, the creative exploration agenda was constrained to a relatively limited approach which, most importantly, was scalable in terms of materials and fabrication techniques. The realization of the design was made possible by advanced use of parametric design techniques (using Rhino+Grasshopper), with the help of which the whole process was controlled from exact geometry generation to piece labeling, assembly logic, actual fabrication (CNC milling) and, of course, cost control.



Execution As an educational exercise it completed the design phase and proved to be invaluable in terms of actually understanding and working with the constraints encountered in real-life. Varying material thickness (and subsequent extra flexibility and less joint stiffness), rain and wind posed many challenges which had to be resolved on-site as quickly as possible so as to meet the assembly deadline.

Conclusions The ZA11 Pavilion emerged as a powerful urban attractor which managed to engage the local society on all levels. Interest was aroused in both young and senior citizens, both professionals and non-architects by the completed pavilion as well as during the act of its construction, thus proving to be more than an indifferent temporary shelter. Furthermore, it successfully provided a flexible and comfortable space for the different events pertaining to the event (temporary bookshop, open-air cinema, tea party, jam sessions and a small concert + sleeping in the sun) to unfold.



The first of its kind in Romania, the ZA11 Pavilion can be definitively called a successful architectural experiment. Designed and assembled only by students (with little preliminary outside help), it successfully met all expectations and proved to be an invaluable experience in blending avant-garde design techniques on a relatively large scale with a low budget and a skeptical professional context.

Workshop Team Ciprian Colda, Anamaria Androne, Razvan Sencu, Madalin Gheorghe | Assembly Army Bogdan Badila, Vlad Pop, Georgiana Hlihor, Denisa Lula, Robert Veber, Zoltan Vaida, Imre Vekove, Ciprian Colda, Mihai Pascalau, Calin Negret, Bogdan Borbei, Iustin Nechiti, Dan Ioanici, Razvan Luca, Stefan Grosariu, Ioana Suceava, Alexandra Man, Andreea Darac, Irina Mates, Oana Bogatan, Andrei Varga, Radu Badila, Elza Sandor, Alex Greceniuc, Oana Matei, Alex Vladovici, Marcel Oprean, Ioan Pop, Vlad Rusu, Ioana Tomoioaga | Photographs by Patrick Bedarf, Georgiana Hlihor, Daniel Bondas, Georgeta Macovei | Text by Dimitrie Stefanescu

Special thanks to Mircea Stefanescu, Dan Brasoveanu [Graphtec], Nejur Andrei, Rares Dragan [Atelier RVD] Sponsors Graphtec, Holver

[MSc2] - PolyModes

2 pretentious opinions
[MSc2] - PolyModes
Type Pure Formal Explorations
Size Furniture Product & Facade Element
Stage Endterm
Date WS 10|11
Tutors Jack Breen, Robert Nottrot, Martijn Stellingwerff

Text During the elective course (P)Ornamatics developed formal explorations using generative and parametric tools as well as rapid prototyping techniques as evaluation methods throughout the design process.


The final result is mainly based on the investigation in space-filling polyhedra, in particularly the truncated octahedron. The single unit got refined and subdivided to meet specific contextual requirements or simply aesthetic properties on the scale of both a furniture-like product design and a full-scale facade element.

[MSc1] - Aggregates

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[MSc1] - Aggregates
Type Interactive Installation
Location Protospace 3.0
Stage Endterm
Date WS 10|11
Team Patrick Bedarf | Leander Rispens | Matas Ubarevicius | Ferdi Zoet

Text Final project using MAX/Msp/Jitter for creating an interactive multi-agent-based 3D-environment as part of the Mediaclass at TU Delft.



Earlier experiments in various functionality of the software platform were used to inform the final result as well as exposing the tool's disadvantages. The final presentation took place at the Protospace 3.0 - an intensively equipped media laboratory with sound, lighting and projection hardware. Additionally, to the user control via keyboard, we hooked up the system via iOSC in order to allow interaction driven by the sensors of your iPhone. iFanciness.



The video shows a capture of the system running. Originally, the agents are also sound responsive, but I went for almighty Com Truise - Klymaxx on this one.

[BRNO] - COMP{M}UTATION

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[BRNO] - COMP{M}UTATION
Type Lecture | Workshop
Location Brno | Czech Republic
Date 26th - 30th April 2011
Info website
Text COMP{M}UTATION parametric design workshop @ Faculty of Architecture, Brno (CZ) for architecture students, starring Dimitrie Stefanescu, Patrick Bedarf, Rhinoceros / Grasshopper and DJ LaserRay. Thanks to Tomas Kozelsky for the invite!

Check here for more information on registration (Czech only).

[Comp] - Coari:Rise

3 pretentious opinions
[Comp] - Coari:Rise
Type Concept Design
Location Coari | Brazil
Stage Competition Proposal
Date 01|11
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Text For the Evolo skyscraper competition we submitted a highly algorithm abusing design for a speculative tower proposal combining research and tourism in Caori, Brazil. Unfortunately they didn't liked our proposal as much as we did and preferred to award well known approaches and three year old projects.

The deforestation rate of a country describes the annual destruction of natural forests. With 11.5% in 2004, Brazil lost over 10.722 square miles and marks therefore the highest rate globally. This massive destruction of local woodland area has many different causes and brings negative impacts on local and global ecosystems. Besides the irreversible destruction of the natural environment, diverse ecosystems and rare animal species, deforestation is mainly driven by and feeding the status of poverty in rural regions. Furthermore, in socio-political dynamics of high population pressure and stagnating economic conditions, the sale of land is mostly the only option for poor farmers.

Confronted with this acute challenge of solving the phenomena of deforestation we propose a high-rise building as prototype for the usage of wood in a sustainable and innovative manner and the raise of global awareness of the problem at hand. In combining the two realms of research and tourism, the projects aim is to act as stimulating keystone for establishing a vital loop of raising global awareness and supportive funds as well as educating visiting interested parties and local natives.
The introduction of the novel technology of laminated titanium wood construction acting as load-bearing and space partitioning thick lattice, displays the vast possibilities of the natural resource of wood while underlining a sustainable application of long-lasting flexibility. Specific programmatic and technical requirements are provided by a modular system based on conventional and easy transportable shipping containers and are selectively integrated. Therefore, the symbiotic system demonstrates the sensible usage of material resources and their inherent performance capacities in addressing sustainable use, reuse and recycling cycles.

A-ngine is...

under construction. Come back soon and you will be surprised.

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